The subsequent great peripherals war has been waged over your ears. After every company on the planet put out a gaming mouse after which a mechanical keyboard, now it’s time for headsets. So gaming headsets.
We know you don’t would like to scroll through each headset review when all you want is a simple answer: “What’s the ideal gaming headset I can buy with my hard-earned dollars?” This web site supports the answer you seek, whatever your financial allowance is.
We’ll keep updating our recommendations while we take a look at new items and look for stronger contenders. Just for this latest update, we’ve reviewed several fancypants models, namely the Sennheiser Game Zero and and Sennheiser GSP 350, and the Audio-Technica ATH-AG1X. To get more earthly budgets, we’ve also tested the SteelSeries Arctis 7, the HyperX Cloud Revolver S, and the Logitech G533, which debuts as our new best mid-range wireless headset.
Kingston doesn’t have a similar pedigree in the headset space as the competitors, nevertheless the HyperX Cloud is actually a winning device at the cheap price.
Our 2016 headset recommendation remains basically just like our 2015 headset recommendation (and our 2014, for instance): The Kingston HyperX Cloud. Or, if you’re feeling a little fancier, the Cloud II. It’s comfortable, it sounds great, and (on top of that) it’s relatively inexpensive. What else could you possibly want within a headset?
True to its name, the HyperX Cloud is probably the most comfortable headsets out there. It’s hefty, using a solid-metal construction that belies its cheap price, but sits feather-light in the head. The faux-leather earpieces are generously padded, oversized, and form a great seal without squeezing way too hard.
And it sounds excellent. As mentioned in your review, this isn’t a studio-quality set of headphones. It’s got the normal gaming-centric bass boost along with a slick high end, but they are both subtle enough that this HyperX Cloud competes favorably with laptop headphone twice its price. There’s no Kingston-provided way to adjust the sound, considering that the HyperX Cloud connects through standard 3.5mm jacks, but you honestly shouldn’t have to tweak it whatsoever from the box. It sounds pretty damn great.
Really the only negative thing is the microphone. It’s very flexible, which I appreciate, but has a propensity to grab background noise and plosives while leaving your voice nasally and hollow.
The slightly-more-expensive HyperX Cloud II is, I believe, more a lateral move than a noticable difference over its predecessor. It swaps the 3.5mm connection for a 7.1-ready USB soundcard with better in-line controls and a bit of noise cancellation around the microphone, however you wouldn’t notice a massive distinction between the two iterations and I’m unsure the rise in cost makes it worth while.
Regardless, either model is a superb choice for a gaming headset. Within an increasingly crowded market, the HyperX Cloud nails just about every major category with few significant compromises. I am hoping the subsequent model improves around the microphone, but also for $80 it’s a steal.
The Cloud Stinger provides solid sound, serious comfort, as well as an attractive design for anybody who just needs a “good enough” headset without the wallet-shock.
HyperX’s Cloud headset remains to be our favorite, but the company undercut themselves just a little by releasing the HyperX Cloud Stinger. Listed at $50, it’s among the cheapest gaming headsets I’ve ever seen coming from a reputable brand. And it’s good.
Sure, it’s not quite as great as the first Cloud, but for many individuals the Stinger need to do just fine. The plastic chassis lacks a few of the original Cloud’s panache and durability, but looks high-end from your distance and sits pretty slim around the head. HyperX also solved the Cloud’s biggest issue and finally put a volume slider straight at the base from the right earcup and gave it a flip-to-mute microphone, so you can forget fiddling within-line controls.
With regards to audio, the Cloud Stinger’s got an excellent mid-range with minimal to no distortion even at high volumes. The treble is underpowered and the bass range is practically nonexistent, but 80 % of the given game, film, or song can come through clear and clean.
If you have a good headset, specially the original Cloud, I wouldn’t repeat the Stinger is necessary-own. However, if you’re looking for the best excellent value on entry-level hardware, this really is it. It’s an insane bargain when you compare it with other headsets in the same price tier.
Only under $100, Corsair’s Void Wireless is generally an excellent wireless headset, but you will encounter some compromises.
Frankly speaking, Corsair doesn’t genuinely have any competition in this category. Most decent wireless gaming headsets will run you $150 or even more. Corsair’s Void Wireless is priced at a mere $100, which leaves it on its lonesome.
But even making up that vacuum, it’s very good. Not phenomenal, mind you, but at this price you’re getting a bargain.
I wasn’t really sure what to make of your Void’s weird, diamond-shaped ear cups but after a little use I’m actually pretty pleased. The Void Wireless sits a bit forward around the head, with all the band resting just above your forehead. It will take some getting used to, but the end result is less tension about the jaw and more on the rear of your head where it’s less noticeable. I wouldn’t say it’s as comfortable because the classical HyperX Cloud, but without a doubt I enjoy it a lot more than its predecessor, the H2100.
The on-headset controls are fairly intuitive, having a volume rocker on the bottom of your left ear, plus oversized buttons for power and mute about the side. And it’s got 16.8 million color RGB lighting, if that’s your bag.
The largest design issue would be that the Void Wireless is heavy. It’s no problem when sitting up, but if you gaze down or search for the headset has an inclination to slide around. I don’t know whether it’s as a result of battery or even the metal-augmented construction, however, your neck receives a workout with this headset.
Sound-wise, the Void Wireless still needs some work. It appears passable, especially while gaming, but throwing on some music sets the Void Wireless’s limitations into stark relief. The low-end is muddy and distorted, along with the whole selection of mid-to-high-end frequencies sounds slick, like you’ve applied excessive compression.
You can adjust the headset’s sound in Corsair’s software, but Corsair’s software is still a little unwieldy. Superior to just last year, I do believe, but nevertheless not on par with Razer, SteelSeries, or Logitech. Also, some users have reported problems with firmware updates-not just a great sign.
“This doesn’t seem like a very positive review,” you may say. And you’re right, it’s not. The Void Wireless is just not an amazing headset, as I said up top. Yet it is the ideal wireless gaming headset under $150, and given just how many wires are affixed to my PC at virtually any moment, the convenience of cheap wireless could possibly be worth sacrificing a little bit of sound quality.
Logitech’s G533 doesn’t have quite the identical breadth of options because the G933, but an even more restrained design plus a bargain price turn this into a robust contender for best wireless headset.
It’s a tough call replacing our former mid-tier wireless pick, the Logitech G933, having its sibling-successor the Logitech G533. Like, really tough. The G933 is an excellent headset, with crisp and well-balanced audio as well as some nifty design features (like having the capacity to store the USB dongle inside an earcup).
But I’m still replacing it. Why? Well, aesthetics can be a huge reason. If you need a sign how Logitech’s design language has shifted in the past year or more, look no further gam1ngheadset the G933 and G533. The G933 was all sharp angles and science fiction. The G533 on the other hand is sleek, professional, restrained. Using a piano-black finish and soft curves, it looks like a headset produced by Audio-Technica or Sennheiser or even a more mainstream audio company-not really a “gaming” headset. I love it.
The G533’s design is additionally functional. The microphone isn’t as hidden as I’d like, but that’s the sole flaw. The headset is lightweight, durable, and fewer vise-grip tight than its predecessor.
As for audio fidelity? It’s not quite similar to the G933, nevertheless the differences are minimal. The G533 lacks a bit of oomph, especially at lower volumes, along with its 7.1 support is subpar. Those are hardly reasons to keep away, though-many people will run the headset loud enough to counteract the headset’s absence of presence, and virtual 7.1 is (in my view) basically always bad. The G533 is worse compared to the average, however the average remains something I choose to avoid day-to-day.
Whatever the case, the G933 remains to be offered and it is a perfectly good choice for many, particularly if you want console support. The G533 is PC-only, whilst the G933 could be attached by 3.5mm cable to other devices. And if you value comfort over audio fidelity, look into the SteelSeries Arctis 7 too-yet another excellent choice.
Astro’s new A50 touts a fresh charging station and controls, but nevertheless doesn’t put the audio you might expect from the $300 pair of headphones.
SteelSeries Siberia 800 Wireless Dolby 7.1 Gaming Headset
Following a new generation of your game earphone and Siberia 800 released in 2016, I figured we may finally break the tie that’s dominated our splurge headset pick over the past few years.
But once again, there’s no clear winner at this $300 price-though Astro certainly made some strides toward edging out SteelSeries.
The new A50’s biggest improvement will be the battery. The latest model overcomes a long-running weak spot and packs in 12 to 15 hours of life-enough to get you through also a long day of gaming. Better yet, it features gyroscopes within the ears that allow it to detect whether you’ve set it down. It automatically shuts off ten seconds later then, then turns back and connects in your PC on once you pick it backup. Its base station also functions as a charger, a fantastic mixture of function and sweetness.